Alexey with his corgi sitting on a bench, Commodore 64 color palette

Video Game Markets Fail at Recommending Games

June 28, 2017

John Travolta does’t know what to do

It’s hard to choose the right game to play

There are around 15 big AAA games with huge marketing budgets every year that everyone knows about and are somewhat a safe bet to invest your time in, but if you are interested in more niche genres or want to play something different things are getting confusing very quickly.

Not everyone is satisfied with watching only Marvel and action movies, right? Try searching and recommending a game for someone who loves postapocalyptic setting or played Commandos (awesome tactic strategy that was popular years ago) and not forcing them to buy a new device for just that game. Not the easiest thing to do. Of course you could google it, or research media websites and user forums and reviews but there is no obvious route to take.

Things are way more complex than they need to be.

Here is why (or the current state of video game stores)

Discoverability is a major problem that each platform tries to solve in it’s own way. There are basically three different approaches in use:

This leads to a situation where every platforms approach has it’s own tradeoffs and all of them behave as closed gardens that do not have any interest to recommend games outside of their markets. While recent data shows that users play on more than one platform. To be specific of all console gamers, 87% also plays games on a PC, you can be sure that a vast majority of them also have a smartphone and play games on them as well. So it makes total sense to build bridges between different entertainment systems.

Netflix data shows that after watching longform tv series users tend to “relax” with movies. There is no way we can get that kind of data in video game space but i think it’s safe to assume that after completing 20 hour long console game a lot of users take a break with mobile games.

Furthermore marketplace recommendations are not enough. If a game is not in a “impulse” price range users go to different services to help them make a buying decision. Lets’s plays at Twitch, Metacritic scores, non biased user reviews, hype on media websites all act as signals and in aggregate persuade consumer in one or the other way. Why the user needs additional information to make a decision?

Obviously, because they do not have enough trust in a store recommendations. Any store (no matter what it sells) is biased and is interested in selling you more stuff.

The above-mentioned process is time consuming and requires domain knowledge. Maybe there is a way to simplify and get rid of discovery routine? To find out let’s look at other entertainment industries.

What could be borrowed from other entertainment industries

In the movies space there is a bunch of services that are used for recommendation purposes. IMDB acts as yellow pages of the movies and tv series, providing a comprehensive knowledge base where one can lose themselves in surfing and finding new movies connected through actors, directors and lists. Trakt and TMDb provide access to their databases via the API and a lot of great apps and websites make good use of it. Letterboxd and iShows are notable examples. A diverse ecosystem of services exists and this is awesome for the end user.

Goodreads is a huge and very popular book sharing and recommendation website that millions of people are using to find new books, organize their own collection and see what friends are reading regardless of the store where books were bought or the way the books were published in print or electronic form.

And all this activity happens absolutely independent of the companies that sell things. If some unlucky store goes down the ecosystem for finding information and recommendations will still be in place.

So what needs to be done

Let’s take all the good parts and sum them up:


Video games, to me at least, are a very rewarding experience. I spend countless hours exploring new worlds, solving puzzles and building civilizations. And i’am very grateful for that experience. The moment of discovering next great game is no less exciting. That’s where the adventure starts and it deserves more attention.